#pragma once

// From 1.10f MonTypes.txt
enum D2C_MonsterTypes
{
	MONTYPE_NONE = 0,
	MONTYPE_UNDEAD = 1,
	MONTYPE_DEMON = 2,
	MONTYPE_INSECT = 3,
	MONTYPE_HUMAN = 4,
	MONTYPE_CONSTRUCT = 5,
	MONTYPE_LOWUNDEAD = 6,
	MONTYPE_HIGHUNDEAD = 7,
	MONTYPE_SKELETON = 8,
	MONTYPE_ZOMBIE = 9,
	MONTYPE_BIGHEAD = 10,
	MONTYPE_FOULCROW = 11,
	MONTYPE_FALLEN = 12,
	MONTYPE_BRUTE = 13,
	MONTYPE_SANDRAIDER = 14,
	MONTYPE_WRAITH = 15,
	MONTYPE_CORRUPTROGUE = 16,
	MONTYPE_BABOON = 17,
	MONTYPE_GOATMAN = 18,
	MONTYPE_QUILLRAT = 19,
	MONTYPE_SANDMAGGOT = 20,
	MONTYPE_CLAWVIPER = 21,
	MONTYPE_SANDLEAPER = 22,
	MONTYPE_PANTHERWOMAN = 23,
	MONTYPE_SWARM = 24,
	MONTYPE_SCARAB = 25,
	MONTYPE_MUMMY = 26,
	MONTYPE_UNRAVELER = 27,
	MONTYPE_VULTURE = 28,
	MONTYPE_MOSQUITO = 29,
	MONTYPE_WILLOWISP = 30,
	MONTYPE_ARACH = 31,
	MONTYPE_THORNHULK = 32,
	MONTYPE_VAMPIRE = 33,
	MONTYPE_BATDEMON = 34,
	MONTYPE_FETISH = 35,
	MONTYPE_BLUNDERBORE = 36,
	MONTYPE_UNDEADFETISH = 37,
	MONTYPE_ZAKARUM = 38,
	MONTYPE_FROGDEMON = 39,
	MONTYPE_TENTACLE = 40,
	MONTYPE_FINGERMAGE = 41,
	MONTYPE_GOLEM = 42,
	MONTYPE_VILEKIND = 43,
	MONTYPE_REGURGITATOR = 44,
	MONTYPE_DOOMKNIGHT = 45,
	MONTYPE_COUNCILMEMBER = 46,
	MONTYPE_MEGADEMON = 47,
	MONTYPE_BOVINE = 48,
	MONTYPE_SIEGEBEAST = 49,
	MONTYPE_SNOWYETI = 50,
	MONTYPE_MINION = 51,
	MONTYPE_SUCCUBUS = 52,
	MONTYPE_OVERSEER = 53,
	MONTYPE_IMP = 54,
	MONTYPE_FROZENHORROR = 55,
	MONTYPE_BLOODLORD = 56,
	MONTYPE_DEATHMAULER = 57,
	MONTYPE_PUTRIDDEFILER = 58,
};